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  1. #1

    The big thread of all thats wrong (constructive)

    Many of us loves toulan !

    But most if not all people on the planet feel thers something wrong.

    Ive had a few messages back and forth with Mohammed from the dev team, and he asks that i put things in public, so that people can see and chime in. We talket about how its very good that things are exposed for all to see, but also about how making suggestions and giving insights helps them to both discover but also fix the issues. So here goes.....

    Please state the problem in short form, and then maybe elaborate and suggest fixes in whatever form you like. Ill try and edit and collect from the answers and update the thread when i can.

    Toulan is a unique experience, its apparent that things could be better, but lets see if we can help out, thers a good strong idea behind the planet, the devs are trying, and most of us knows that MA isnt the easyest dancepartner to have, so dont expect hot fixes, day to day solutions, but try and chime in and keep it constructive.

    Ill add stuff myself, but will give space to others to say what they feel first.

  2. #2
    -Not enought content for higher level players.

    This is partly being fixed via the new murder zoo (flora and fauna) but honestly we need bigger and badder stuff to kill, especialy the instances are a bit tame, just let us have mean things to square up against, lvl100+ content is in high demand (even if i cant handle it)

    -Only L items drop, and only low level

    The biggest native mob on Toulan is lvl52 wahesh and khaffash Mohajem, they are quite decent to hunt, but sofar nothing thats any good has dropped, its ok the drops are L, but atleast we need stuff thats relavant above lvl 15.

    -Khaffash Mohajem dosnt count as Khaffash

    Theyre clearly Khaffash, they have the same loot and drop same hides they should count for the quawa missions.

    -CUHOF/Card missions are always bad eco

    Even if you get the text that you are in luck, nothing changes, loot is very stale, thers not a single rare drop to date, only regular toulan loot, other planets have rare items that gives globals when they drop, this might purely be on MA, but the amps that seems to only drop here are still bad, very uneco, and horrible desgin, they dont fit on almost all the toulan weapons, due to the overamp rule. This whole area need a redo. Also needs to have the option for much harder missions, not just more low level mobs.

    -Hides drop are to low

    This has been an issue since loot 2.0 the bps takes so many hides pr try, and the system was clearly designed for them to be dropping a lot more.

    -Toulan BPs

    Thers a huge lack of relevant toulan bps, most are old, and poorly designed for loot 2.0, and some seems to not even have a use yet, thers component bps like the malkat that looks like theyre in reality material construction that seems fully irrelevant ? where the plans for these dropped ?
    Last edited by Hally; 07-12-2020 at 15:34.

  3. #3
    To be used later

  4. #4
    Quote Originally Posted by Hally View Post
    The biggest native mob on Toulan is lvl52 wahesh and khaffash Mohajem, they are quite decent to hunt, but sofar nothing thats any good has dropped, its ok the drops are L, but atleast we need stuff thats relavant above lvl 15.
    Thawr Divine is L68. It spawns around [133792, 90503]. There is only one but once killed another instantly appears at the same place. So you can have a complete hunt run with Thawr Divine.

    But you are right, we need bigger mobs.
    Taming and pets in Entropia Universe - www.entropiapets.com

  5. #5
    Quote Originally Posted by Hally View Post
    Only L items drop, and only low level
    For me this is one of the major issues. Items that drop (armor parts, weapons) are very small level, beginner items. Nothing for the mid-level hunter, and less so for higher players.
    Taming and pets in Entropia Universe - www.entropiapets.com

 

 

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